Thursday, May 28, 2015
Actual Play: IKRPG Session 11
Well, here we are a few weeks later. I suppose it's only to be expected, these two sessions are kind of examples of a GM taking an idea too far and running with it. In two weeks we've basically passed two days of sessions, because I was too focused on creating consequences for characters instead of moving plot. This could partially be because we haven't been at a full table for more than a month now, but one should place the blame where it belongs, on the vengeful GM.
It's not a bad stance to take, really, but in these two games I violated my stance of 'moderation in everything.'
Hopefully they're still interesting to listen to.
Episode 11: More and More Trouble