Wednesday, May 27, 2015

Actual Play: IKRPG Session 10


Originally posted as a two-parter, episode 10 is the beginning of where I really let myself fall into the trap of just creating consequences for characters, instead of introducing consequences during the normal phase of just going through the plot.

But I suppose that's a pitfall of off-the-cuff GMing, stuff tends to be a bit slipshod.

Episode 10: Trouble

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