Monday, April 6, 2015

Actual Play: IKRPG Campaign Episode 7

Another week, another IKRPG session. Here we find our party journeying back to Corvis after the successful completion of their eminently great works, and starting to discover just how much trouble they are in.

This session I fell victim to a trap that I tend to find myself actively trying to prevent, which is combat for combat's sake. It's a regretful hold-over from when I used to run D&D 4th edition, and I've been trying to stamp it out for years of GMing, now.

At least it gave me opportunity to break out the minis from Iron Kingdoms Unleashed; it'll be difficult for me to run something in that system for quite some time, due to the over-saturation of the Iron Kingdoms RPG that I currently find myself in.

Next session I'll be experimenting with a shorter-form, basically attempting to get a full session of gaming done in 2.5 hours instead of the usual 3-3.5.

Eh, it's something to find out.

IKRPG Session 7: To Fellig!

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